Moving Poker Players Between Tables
How to move poker players
If you have more than one table in play, you must balance the number of players sitting at each table.
You want to avoid having too many players at one table, while not enough players at another table. For home tournaments
consisting of only a couple tables, you should probably balance the tables when the number of players differs by two or more
between any tables. If the number of players differs by two or more between any tables, one player must move from the
highest-populated table to the lowest-populated table. This will ensure a balanced number of players between all tables.
You want to avoid giving a player an advantage or disadvantage when being moved. An advantage would
be moving a player, who was just about to pay a big blind, to a table where he is furthest away from paying a big blind. A
disadvantage would be moving a player, who has just paid a big blind, to a table where he must once again pay a big blind.
Method 1 - Move the player in the same seat
This method of moving players ensures that a moved player is never forced to post two big or small blinds
in a row or allowed to deal two hands in a row. In addition, the moved player can simply fill the empty seat vacated by the
eliminated player.
When a player is eliminated and a move must be made, the player ‘playing a hand’ in the same position (seat), relative to the
button, at the highest-populated table must move to the eliminated player’s seat. In other words - if the player who busted out
was four seats left of the button, move the player from the other table who is sitting four seats left of the button. The move
must occur before the next hand is dealt, or the button is advanced, at any table. For the purpose of this rule,
a player is ‘playing a hand’ once all the blinds/antes have been posted and the dealer has begun shuffling (riffles the deck).
Moving occurs at the conclusion of all hands presently being played at all tables. If several players must be moved at the
same time, begin with the eliminated player, at the lowest populated table, closest to the left of the button. When forced to choose
between removing a player from two equally populated tables, one card will be dealt (by the lower populated table’s dealer) to each
of the two tables in question. The low-carded table will move a player.
A moved player will be dealt a hand at the start of the next deal and assume any obligation of the new seat including the posting of
a blind or dealing.
Move the player in the same seat relative to the button
There are 8 players at TableA, 8 players at TableB, and 7 players at TableC. A player three seats to the left of the
button is eliminated from TableC. The TableC dealer deals one card to TableA and one card to TableB. The player presently playing
a hand three seats to the left of the button, at the low-carded table, must move to the eliminated player’s seat at TableC. That
player will post the big blind at the new table, just as he would have had to do if he had stayed at his original table. |
Method 2 - Move the button player
An alternate method is to move the player at the button from the high table to the seat to the
right of the button at the low table.
Method 3 - Move the big blind player
An alternate method is to move the player from the high table who will be the big blind on the next
hand. This player moves to the empty seat closest (clockwise) to the big blind at the low table.
How to combine tables
If you have more than one table in play, you must decide how you will reduce tables as players are
eliminated. The easiest method to combine tables is at preset times as players are eliminated from the tournament. For example -
you will go from 3 tables down to 2 tables when there are 20 players remaining in the tournament and you will go down from 2
tables to 1 table when there are 10 players remaining. Adjust these numbers to accommodate the size of your poker tables and
whether or not you will have a dedicated dealer occupying a seat at the table. You might have one large poker table that can
accommodate 10 players and two smaller tables that can only accommodate 6 players each. You are hosting a tournament of 22 players
and they will be seated 10 + 6 + 6 per table. You will go down to two tables when there are 16 players remaining in your tournament
and you will go down to one (final) table when there are 10 players remaining.
You must decide how you will seat your players when reducing tables ...
1. All players re-draw for new seats
Use the same method as described on the Seating Players page.
Prepare a deck of playing cards containing one card for each seat available at each table. The players each randomly draw one card and sit in
that seat. Use different card suits for different tables and use the Ace to designate the button, the 2 for the small blind, the
3 for the big blind, the 4 for the seat to the left of the big blind, etc..
2. Move players from a table that is closing to tables that are remaining open
If you wish to move players to an existing table, rather than completely re-drawing for new seats, use
a variation of the playing card method described above. Prepare a deck of playing cards containing one card for each seat available
at each table. Use different card suits for different tables and use the Ace for the first seat available to the left of the button,
the 2 for the second available seat, the 3 for the third available seat, etc.. The players who must move each draw one card from the
deck and sit in the appropriate seat.
Example - You might have a 10-player and 8-player poker table in your basement and a 6-player
poker table in another room. You have every seat filled (24 players) and you want to close the 6-player table in the other room as
soon as enough players (6) have been eliminated from the tournament. You randomly seat the 24 players at the three tables. You will
move all the remaining players from the 6-player table to the other two tables when there are 18 players remaining in the tournament.
You will then re-draw for seats at the final table when there are 10 players remaining.
You play until there are 18 players remaining - this happens to be 7 players at the 10-player
table, 7 players at the 8-player table, and 4 players at the 6-player table. You must move 4 players from the 6-player table to
the other two tables. Prepare a deck of playing cards containing the ace, 2, and 3 of spades for the 10-player table and the ace
of hearts for the 8-player table. The 4 players each draw one card. The ace of spades sits at the first seat available at the
10-player table, the 2 of spades sits in the second seat available, and the 3 of spades sits at the third seat available. The ace
of hearts sits at the open seat at the 8-player table.
Mid-Tournament seating
If you are re-seating all your players at new tables, you might want to attempt to balance out the total
number of chips at each table. Although this ensures a bit more fairness, in that all tables will have the same approximate number
of chips, it can lead to problems in deciding who sits at what table. Some tournament directors will use a method such as this ...
Largest stack moves to Table 1 Second largest stack moves to Table 2 Stack 3 - Table 3 Stack 4 - Table 4
Stack 5 - Table 5 Stack 6 - Table 6 Stack 7 - Table 7 Stack 8 - Table 8 Stack 9 - Table 9
Seating the final table
If you have more than one table in play, make sure that you announce how you will combine tables and how
you will seat the final table. The easiest way to seat your final table is to draw for new seats when you have 10 players remaining
in your tournament. All 10 remaining players choose a card and sit in the appropriate seat at the final table.
The number of players at your final table will depend on the size of your poker table, but nine or ten players is probably best.
You should probably have a dedicated dealer at your final table, and this dealer will take up one seat at your table. If you
have been playing with 10 players at each table and using a dealer/player, you should probably go down to 9 players plus a
dedicated dealer for your final table. Finding someone who is willing to deal at the final table should not be a problem since
you will have numerous busted out players watching the tournament.
Some players might complain about an unequal number of chips at the final table. Some players might have a great number of chips
because they came from tables where the action was wild and there were many rebuys. Other players might have come from more conservative
tables, where there were few rebuys and the total number of chips on the table remained low. This is the luck of the draw - all players
are randomly seated at the beginning of the tournament. Every final table will consist of players with a wide range of chips.
If you are holding a large tournament, you might consider paying out all the players who make the final table. Payout
the final nine or ten players and make a big deal out of reaching the final table!
Playing hand-for-hand
You should consider playing hand-for-hand towards the end of your tourney when you are about to seat the
final table. For instance, if you have one table of six players and another table of five players and you will seat ten players at
the final table ... the next player eliminated will not make the final table. Some players may try to stall (slow down the game) at
their own table in the hope that the other table will play more hands and a player from the other table will
be eliminated. You must be on guard for the same delaying tactic if you have a large tourney and are paying out, for instance, the
top twenty players. If you have three tables of eight players remaining ... some of those players might try to stall in the hopes
of having players from other tables go broke first.
For these reasons, you should probably play hand-for-hand at all your tables when you are in a bubble situation. Playing
hand-for-hand means that you do not start a new hand at any table until every other table is also ready to start a new hand -
every table waits until all the other tables are ready to deal. This will ensure that all tables play the same number of hands.
Shotgun tournament
Another method to move poker players is ... to not move them! A shotgun tournament means that
each table will play internally until there is only one player remaining at each table. No players are moved from table to table.
Each table winner is then seated to form the final table. The obvious advantage to using a shotgun format is that you don't
have to worry about balancing players between tables - no one gets moved until you seat the final table.
One disadvantage of a shotgun tournament is that one table might have a winner after two hours of play while another table takes
four hours. Another disadvantage is that you might have the three or four best players all sitting at the same table - only one of
those players will advance.
Players might arrive at the final table with differing numbers of chips. Some shotgun tournaments ensure
that all players start the final table with equal amounts of chips, while other shotgun tournaments allow each player to keep as
many chips as they have earned throughout the tournament.
Shotgun variation
You can use a variation of the shotgun tournament format by playing each table internally until there are
only a few players remaining at each table. For instance, if you have a tournament of 27 players - you could seat 3 tables of 9
players and have each table play internally to itself until there are only 3 players remaining at each table. Those 9 players
would then form the final table.
One of the quickest, and easiest, methods to seat players at poker tables is to have each player
choose a card from a specially prepared deck of playing cards. This method will work fine for up to four tables of players,
one for each suit of cards in a deck.
- There are four suits - spades, hearts, diamonds, and clubs in a deck of cards. Assign one suit to each table - all spades
will sit at Table1, all hearts will sit at Table2, all diamonds will sit at Table3, and all clubs will sit at Table4.
- Use one playing card, beginning with the ace, for each seat at each table. If you have 10 seats at Table1 - use the ace to
ten of spades. If you have 8 seats at TableB - use the ace to 8 of hearts. Set aside one card for each seat at each table.
Combine all the cards together.
- Each player randomly chooses one playing card and sits in the appropriate seat. The ace is considered to be the first
button (dealer) and chooses any seat at the table. The player with the 2 playing card is the small blind and sits one
seat to the left of the ace (the button). The player with the 3 playing card is the big blind and sits one seat to the left
of the 2 (the small blind). The player with the 4 playing card sits one seat to the left of the 3 (the big blind). Every other
player is seated in proper order until the player with the highest playing card is seated to the right of the ace (the button).
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